It’s been a busy summer with most of the team focused on Windows Azure Media Services, but I’d like to take a moment to highlight a few other Media Platform releases of the past few months:
November 7, 2012
The RTW version of the framework contains support for Smooth Streaming (via Smooth Streaming Client SDK) and advanced playback heuristics; closed captioning (SMPTE-TT, TTML); advertising (VAST, MAST, VPAID); DVR style playback; and robust skinning and styling.
October 26, 2012
The release version of the Windows 8 SDK contains support for x86, x64 and ARM processor architectures; on-demand and live playback with seek/DVR function; support for H.264, VC-1, AAC, DD+ and WMA Pro codecs; multiple audio languages; track (bitrate) selection; offline playback; text and sparse tracks; closed captioning; trick play; and PlayReady DRM content protection and key rotation.
This release of the PlayReady Client SDK supports online scenarios such as progressive download and streaming, as well as offline scenarios such as download-to-own, rental and subscription.
October 24, 2012
The new version fixes a number of issues related to PlayReady protection, and adds support for transmuxing Dolby Digital Plus audio from MP4 to Smooth Streaming file format.
June 11, 2012
Smooth Streaming Client for Silverlight and Windows Phone version 2.0 has been released to Microsoft Download Center. Download it here.
The latest version of SSME adds support for linear ad insertion and playback, DRM key rotation, updated cache plug-in model and fragment download APIs.
Player Framework for Silverlight and Windows Phone version 2.7 has been released to Codeplex. Download it here.
This release of Player Framework adds support for SSME 2.0 and Silverlight progressive download video trick play, and fixes various bugs.